Simon Polesny
Game developer
Level design
3D models
2D vector art
Hey there, my name is Simon Polesny, and I am a begginning game developer. I started working in Java, then i moved to Unity and now I am really happy to work in Unreal engine 4, which fullfills my demands for my games. I am capable of making basic or more complex 3D models, which I make in Blender, but without textures. I texture my models mainly with PBR textures in UE4. I have already made one 2D multiplayer game called Cinnamon Fight which you can find on Steam. If you want to see my projects go to corresponding tab.
My Games
Here you will find basic information about the games made by me. Some of them are already finished, the other ones are in the production or in the note pads.
This section is being updated every time when I reach new milestone or finished some important step. Some names could be fictional because of preventing information leaking.
Curent game: Mobile party
Italian
family
I am planing this game to be my mister piece. This game is going to be my first singleplayer game with really complex story, lots of game mechanics, unique gameplay and unique personalities, in the unique time period.
The wheel
This is the game which I want to do after finishing the Cinamon fight. This game is going to be a racing game where you can release your aggressiveness and you will be rewarded for it.